Introduction
A decentralized, self-governing visual game creation platform that doesn't require coding, allowing you to build your WEB3 game.
Last updated
A decentralized, self-governing visual game creation platform that doesn't require coding, allowing you to build your WEB3 game.
Last updated
Kreator.io offers a customizable visual game editor that allows users to create web3 games without code based on game templates.
Advanced developers can also create plugins and game templates to extend its functionality. The game engine supports multiple public blockchains, primarily based on the EVM.
Published games can be privately shared or distributed on any platform, but all asset transactions are connected to Kreator.io.
Currently, the software is available for Windows, with runtime support for Windows, Android, and HTML5, with more platforms planned in the future.
You need an engine license for permanent usage. More Details
Kreator.io provides a game platform where you can easily upload your game (after completing game registration), and you can set the game's price. On the platform, players can play the game online, and in the future, we will offer a client that allows users to download purchased or free games to their local hard drives.
The game platform primarily recommends the use of the $KTR token issued by Kreator.io for transactions on the Arbitrum chain.
Regarding the revenue and revenue-sharing model for the game platform:
Game registration costs 100 USDT, and this revenue goes into the DAO fund.
For purchases of games, game DLCs, and game points, 90% of the revenue goes to the creators, and 10% goes into Kreator's DAO fund.
Kreator.io offers a game asset trading system. Games can register various minting rules, and once the items are minted, they can be traded on the secondary market, rented, and more. Developers only need to set the game content and minting rules. The system supports items with random attributes, such as equipment properties that are visible within a certain range before minting, and specific attribute values are revealed after minting. Each minting operation increases minting proficiency, making it easier to create high-quality items.
Regarding revenue sharing for asset transactions:
Minting items requires the corresponding blockchain's transaction token (e.g., $KTR). A preset percentage (N%) enters the deposit pool for redemption when actively destroyed, with the remaining 90% going to the creator and 10% to Kreator's DAO fund.
Item trading also requires the corresponding blockchain's transaction token (e.g., $KTR), with a percentage N% going to the DAO fund as set by the game author, another percentage M% going to the author, and the remaining portion going to the item owner. (N% is not less than 1%, and M% can be set between 0% and 20%).
Item rentals require the corresponding blockchain's transaction token (e.g., $KTR), with 90% going to the item owner and 10% to Kreator's DAO fund.
$KTR is the token issued by Kreator.io on the Arbitrum blockchain, with a total supply of 100 million. The game platform primarily uses $KTR for item transactions. More use cases and gameplay options will be designed in the future. More Details
Transaction behavior cannot be considered an investment transaction; the acquired items only have collectible or utility value. The following are Kreator.io's transaction behaviors:
Purchasing paid games, paid DLC, and in-game currency using USDT (no need to purchase the game itself for trading items)
Renting in-game NFT items using the corresponding blockchain's transaction token (e.g., $KTR). After renting, you can use the item in the game, but you need to pay rent to the NFT item owner based on the rental duration.
Renting engine licenses using USDT
Registering games
Transaction behavior allows for the exchange of owned assets for tokens and holds investment and collectible value. The following are Kreator.io's consumer behaviors:
Trading engine licenses
Minting and trading item NFTs
System recycling of NFTs
A portion of the $KTR tokens issued by Kreator.io is allocated to the DAO fund (and any revenue will also go into the DAO fund). The DAO fund is set up to incentivize creators and contributors to Kreator.io, covering expenses for DAO members' contributions and organizing events, among other things.
The project initiators are a group of passionate independent game creators who aim to establish a decentralized, low-barrier, and visual game engine creation organization (DAO).
Through the contributions of DAO members, they offer various game templates and plugins to support creators in game development and enhance the game engine.
Additionally, they provide a game platform and a game asset trading system, allowing game creators to focus more on content creation rather than technical aspects and coding. By utilizing the systems offered by Kreator.io, creators can swiftly complete the entire process from development to publishing and trading.
Anyone who aligns with the Kreator.io philosophy is encouraged to join and contribute, facilitating the continual growth of the community.